What's changed
- Apple TV, Apple Watch, and Apple Vision Pro simulators. Every command now finds and slims tvOS, watchOS, and visionOS simulators, not just iOS.
list,top,--json, and SimSlim.app show each device's platform. Persistent slimming needs tvOS 18.5, watchOS 11.5, or visionOS 2.5 and newer;on --no-rebootworks on every runtime. watchOS keepscom.apple.homedenabled and visionOS keepscom.apple.mobileassetd, so the Watch doesn't drift after startup and the Vision Pro surroundings still render (#54, #56). - Faster
on --no-reboot. Onelaunchctl unload -wcall now stops up to 64 daemons at a time, and only the daemons it misses go through the slower one-at-a-time path. On a fresh iOS 27.0 simulator a live slim takes 4s instead of 16s (#56). - No more 10-second XCUITest launch delay.
com.apple.gamednow stays enabled. With it disabled, Xcode waited up to 10s on every app launch it drove before giving up on a GameKit sync. A normalsimslim onorsimslim offre-enablesgamedon simulators slimmed by an older version (#57).
Thanks @Jeehut for the Vision Pro support and the faster --no-reboot in #56, and @clindsay3 for tracking down the gamed delay in #58 and fixing it in #57!
Install/upgrade: brew install mobai-app/tap/simslim / brew upgrade simslim
Full changelog: https://github.com/MobAI-App/simslim/compare/v0.11.0...v0.12.0