#59
Add ColorFn to imgui_memory_editor.h
I added ColorFn locally a long time ago and I find it very useful for highlighting changed values in emulator debug memory views.
I think this would be a useful addition to the repo, but there are a few issues I am aware of:
- I'm not sure whether
ColorFnorOptGreyOutZeroesshould have priority. I thinkColorFnbecause it can implementOptGreyOutZeroesinternally. - ColorFn is not used with
OptShowHexII(I don't understand the use case here) - I'm wary of conversions of user provided
ImU32toFloat4for each byte for TextColored