Summary
Adds Liquid Geo as a standalone interactive gallery example. The example renders a deterministically seeded 98,304-particle metallic shell with compute-driven ridges, spring recovery, pointer and touch deformation, responsive sizing, reduced-motion support, and lifecycle-safe GPU cleanup.
An accessible Liquid/Earth control fluidly morphs the existing simulation into an Atlantic-facing globe. Deterministic continent silhouettes condense into larger graphite beads while the ocean remains a fine metallic-blue shell; the particles, lighting, subtle motion, and pointer response stay active throughout the transition. The map and all visuals are generated from original code with no external assets.
The gallery registration, generated source/API metadata, deterministic card and hero thumbnails, and measured production chunk baseline are included.
PR type
development
Release impact
none — adds an interactive documentation gallery example without changing published package behavior.
Validation
pnpm typecheckpnpm exec vitest run apps/docs/examples/liquid-geo(8 tests passed)pnpm --filter docs check:example-importspnpm --filter docs buildpnpm --filter docs thumbs:check -- --only liquid-geoin the Linux WebGPU software rendererpnpm --filter docs check:example-bundles(62,832 B gzip)pnpm buildpnpm bundle-checkpnpm migrations:check- Manual browser verification of Liquid → Earth → Liquid morphing and settled Earth rendering
The package scopes of pnpm test:fast passed 855 tests with 76 skipped. The script scope did not complete locally because scripts/verify-examples-api-deployment.test.ts timed out in its deployment verification cases.
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